IT Project Manager - Madden

IT Project Manager - Madden

EA - Electronic Arts

Madrid, Spain

Responsibilities

  • You will manage a development team which generally consists of Software Engineers, Animators, Artists, and Designers;
  • You will work with feature development teams to lock down requirements and specifications;
  • You will need to anticipate bottlenecks, provide management escalation, project prioritization, make tradeoffs, balance the needs versus technical constraints, and promote initial partner deployments;
  • You will need to identify task-related processes to improve efficiency;
  • You will focus on the immediate team and identify team issues and suggest solutions related to execution goals;
  • You will ensure each project setup meets the specifications with Studio;
  • You will provide regular status reporting and capacity plan updates;
  • You will track and implement project improvement plans to promote team efficiency;
  • You will need to establish engagement processes: Ensure all workflow is clearly defined, processes are documented, and staff trained in expectations on the workflow;
  • You will mentor individual contributors within the project team;
  • You will ensure all have professional development plans and conduct regular one-on-ones.

What skills does EA look for?

An EA Development Manager will have at a minimum, one of the following: 3+ years Project Management or Project Lead experience, 3+ years of experience in a software development environment, or generally 2+ years of leadership experience.

  • Bachelor's degree in any number of related fields including Computer Science, Game Development, Business, 3D Arts;
  • Excellent knowledge of production life cycle, processes, and project planning;
  • Experience in a Scrum/Agile software development environment;
  • Experience with Jira, Perforce, and Visio;
  • Experience working with expansive teams;
  • Experience in mediation and conflict resolution.

Additional Skills

  • A masters degree;
  • Scrum Master Certification;
  • Experience working on console development.

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