Senior AI Programmer
People Can Fly
Warsaw, Poland
Job Description
Core
- Propose, implement and own tasks and features in a timely fashion.
- Provide regular updates to the production.
- Collaborating with PCF Framework to integrate and develop shared components, and augment stability/features of shared modules.
- Consider the performance of the work that you do.
- Breakdown your own tasks, update your progress, ask questions and raise issues to relevant stakeholders as well as proposing solutions when needed.
- Work closely with Principal and project Architect to implement high quality features and code, proactively identify and address risk with the team.
- Proactively participate in code reviews to share knowledge and learn from other team members.
- Occasionally support Lead in recruitment projects with HR collaboration.
- Stay informed of best practices and technical solutions used at the company.
- Work with QA teams to define testing requirements for new and existing features.
AI
- Work across multiple disciplines on the behaviors of a large variety of non-player characters.
- Work closely with the design team and iterate with them game features gathering feedback from iterations.
- Create dedicated tools and features.
- Test, debug, profile and optimize implementations.
- Maintain and extend the existing Unreal Engine AI framework and tools.
- Design, implement into engine and maintain new AI features.
- Track work in production systems.
- Work on improvements to the company wide AI codebase.
Qualifications
- 6+ years experience working in console/PC games.
- Involved in the production cycle of at least 1 title.
- Excellent primary programming language skills (C++).
- Good knowledge of Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
- Good knowledge of Project Management Software (JIRA, Confluence, etc.).
- Ability to work autonomously.
- Strong math background (3d math, matrices, linear algebra).
- Understanding of physics and classical mechanics.
- Good understanding of usual algorithms and techniques used by AI teams in games.
- Experience with performance measurement and optimization.
- Experience in programming different gamedev AI topics like movement, navigation or decision-making logic.
- Ability to write solid, reliable, efficient code.
- “Game designer” like creativity to help solve gameplay problems.
- Experience with multi-threading.
- Good Unreal Engine knowledge.
- Good mentoring skills.
- Strong verbal and written communication skills in English.
Nice to have:
- Experience with other programming languages.
- Experience with Project Management Software (JIRA, Confluence, etc.).
- Experience with other languages.
- Proficiency with Atlassian software (JIRA, Confluence).
- Proficiency with Swarm and Perforce.
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