Technical Architect

People Can Fly

Warsaw, Poland

Job Description

Vision and Strategy Development:

  • Effectively communicate with the PCFF Development Director, Global Technical Director to support the Global Technical Director vision and strategy for the department. Offers well-thought-out solutions and recommendations.
  • Support and help with identification of emerging technologies and trends relevant to gaming (and in our case specifically online, self published games) and integrate their adoption into the roadmap.
  • Stay abreast of industry trends and advancements in Unreal Engine technology and help integrating relevant innovations into our development processes, communicate and share with the team.
  • Support the development of common plugins, build systems, and tools to optimize Unreal Engine development workflows.
  • Identify areas for process improvement and optimization within the Central Technology department, implementing solutions to enhance efficiency, quality, and effectiveness.
  • Encourage the organization to use test automation, unit tests, test plans and any other methods that automate the testing and reduce the stress for QA teams.

Values and Collaboration:

  • Promote PCF’s system of values, proficiently assessing individuals' behaviors in alignment with these values and effectively communicating and promoting adherence to them.
  • Foster effective collaboration with other departments to achieve a cohesive effort and enhance overall effectiveness and outcomes.
  • Collaborate with other architects and technical leads on different projects to discuss technologies and align on our practices.
  • Encourage game projects to follow the studio's development methodology and processes, support implementation and following them in the project development.
  • Meet regularly with project managers, technical leads, and programmers to discuss progress and obstacles along the way.

Technical Leadership:

  • Uphold high coding standards, ensure that code is cross-platform, reusable, and maintainable.
  • Provide technical oversight by reviewing technical designs and code as well as performing validations to ensure a high level of optimization.
  • Identify and address risks within the development pipeline.
  • Encourage experimentation with new tech and methodologies, within sane constraints.
  • Set-up middleware requirements, and assist with evaluating middleware suitability.
  • Anticipate and address critical issues, proposing effective solutions.
  • Establish guidelines, workflows, and documentation to facilitate effective collaboration and knowledge sharing among teams.
  • Organize knowledge-sharing sessions or workshops to disseminate technical expertise within the team.

Qualifications

  • 12+ years experience working in console/PC games including prior experience in any leadership capacity.
  • Involved in the full production cycle of at least 2 titles.
  • Extremely strong problem solving and organizational skills.
  • Excellent teamwork, focus on contributing to good working relationships throughout the team.
  • Ability to work effectively with people with different specializations and backgrounds.
  • Excellent primary programming language skills (C++).
  • Proficient with Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
  • Proven project management skills (JIRA, Confluence, etc.).
  • Good Unreal Engine knowledge.

Nice to have:

  • Experience with other programming languages.

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