Senior UI Designer
People Can Fly
Warsaw, Poland
Job Description
- Deliver UX content while following the quality standards, artistic direction and deadlines.
- Act as owner of some UX features and drive them from the concept phase throughout the iteration process up to a highly polished final experience.
- Always work with accessibility in mind.
- Follow the workflow of the UX department.
- Precise and reliable on tasks estimates and delivery schedule.
- Proactively raise flags if needed.
- Tend to represent the final player instead of itself in discussion.
- Collaborate with UI artists, designers, and other disciplines to create excellent and coherent user experience.
- Create Precise UX Flow and pixel perfect wireframe if needed (depending on the case).
- Assist UI art teams and UI prog teams in implementation.
- Contribute to R&D projects if needed.
- Fix UX Bug by finding smart solutions instead of re-inventing the wheel each time.
- Proactively seek out playtest and user research user studies.
- Analyze user research data, presenting improvements and red flags.
- Occasionally support Lead in recruitment projects with HR collaboration.
- Occasionally can onboard new hires.
Qualifications
- Typically 5 years of UX experience.
- Typically at least 1 shipped AAA project from start to finish with credits.
- Expertise in game design fundamentals and game UX design trends.
- Expertise in UX interaction and design principles and deliverables including rapid prototyping, concept diagrams, user scenarios, wireframes, flows, experience maps, design patterns and annotated comps.
- Knowledge of user research methodologies.
- Good knowledge of motion design, UI design, sound design.
- Strong communication skills with various development teams.
- Ability to illustrate ideas and advocate them within the team.
- Self-motivation.
- Good mentoring skills.
- Strong verbal and written communication skills in English.
Nice to have:
- Technical knowledge of UE5.
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