Senior Tools Programmer

Senior Tools Programmer

Larian Studios

Warsaw, Poland

Responsibilities

  • Develop and maintain all development tools, including our world editor and performance tools;
  • Work with a multi-disciplinary team to implement new engine and editor features;
  • Identify and solve problems in our content creation workflows and pipelines;
  • Actively participate in finding the best solution for new engine and tools features;
  • Design, implement and maintain user interfaces.

Requirements

  • Solid experience creating tools for game development;
  • Willingness and ability to mentor junior team members;
  • Excellent C# and .NET skills for desktop applications;
  • Experience working with WPF and XAML;
  • Excellent feel for UI/UX and tool design;
  • C++ general knowledge;
  • Open-minded and willing to iterate on a feature based on feedback;
  • The ability to analyze and understand the workflows of other disciplines;
  • You seek constructive criticism and are open to discuss issues or requests with end-users;
  • You are passionate about improving developer productivity and communicate in a supportive way;
  • You are a team player and willing to take ownership of tools;
  • Fluent written and spoken English;
  • Bachelor degree or equivalent work experience;
  • Please submit examples of your past work.

Nice to haves

  • Familiarity with Python;
  • Experience with making extensions for Visual Studio Code (Not just using VS Code);
  • Experience making games with Unity, Unreal, Godot (e.g. as hobby project);
  • Experience with digital content creation programs (Maya, Blender, …), using them, writing plug-ins for them or supporting people who use them;
  • Experience making tools for Unreal Engine;
  • Experience making mods for large games;
  • Self-driven and passionate about improving people’s day-to-day and supporting and solving problems for humans;
  • Social, easy to communicate with, friendly, empathetic;
  • Finds gratification in solving problems for people, not because the problem is “technically cool”;
  • UI/UX design experience or working with UI/UX designers.

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