We are looking for a Lead programmer to drive the development of gameplay features in our in-house engine Snowdrop™. You will be responsible for the overall architecture of gameplay systems, as well as fostering a good climate within the team to enable people and invest in their development. We work in cross-functional teams so you will be working closely with people from other disciplines, using agile methodologies to drive your work. Additionally we collaborate with Massive in Malmö and there will be occasional travel involved.
You are a process-driven person with a natural aptitude for seeing the bigger picture and have what it takes to lead a team of passionate professionals. Finding good channels for communication is easy for you as you constantly survey and adapt to the team’s needs. You have previous experience from the games industry and grown to understand the common pitfalls and how to avoid falling into them. You enjoy playing games as well as making them and you stay up-to-date with industry trends and technical solutions while always pushing for quality.